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Serene pegasus shrine

For my last portfolio project at The Game Assembly I wanted to focus on displaying the four-winged pegasus I previously made during the course. While making the scene I focused a lot on developing a serene overall mood for the scene.
The scene is inspired by a concept by Sofie Chabrol Haapasalo
https://www.artstation.com/artwork/rJEXmE
I used blender and ZBrush for modeling my assets and textured them using materials I made in Adobe Substance 3D Designer. For the foliage I used a software called Tree It
The cinematic video is rendered from unreal and edited using Adobe After Effects
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I am part of The Game Assembly’s internship program. As per the agreement between the Game Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before 15th of April. Any internship offers can be made on April 27th, at the earliest.

Music track: Moving Mountains by Aeris
Source: https://freetouse.com/music